• sayers

Cel Shader Prototype for Farmageddon


Okay! So I got a rudimentary cel shader up and running in Unreal! I learned about CLUTs (color look up tables) and banding. This one was actually less difficult than I had thought it might be! I definitely still need to refine it (sometimes near the bottoms of shapes it gets a little wonky), but overall I think it is a good start.